To encourage pledging during the Crowdfunding Campaign, Cloud Imperium Games Corporation has tied some of the game features to stretch goals. The purpose of these stretch goals was to outline the features (and game-as-described) to be finished within a two year time period. While stretch goals usually don't guarantee any features that haven't met their goal, CIGC plans to implement all stretch goals regardless if they are met.
|“||We intend to build the game that Chris Roberts described at GDC Online regardless, but without additional funding we are going to have to do it one piece at a time, starting with Squadron 42, rather than as a single larger production. With more funding we can include more ships, systems, unique locations, animations and cinematic sequences.||”|
Kickstarter Stretch Goals
|Goal USD||Date reached||Description|
|750,000||October 29, 2012[source?]||
|1,000,000||November 8, 2012[source?]||Largest playable ship
|1,250,000||November 15, 2012[source?]||Additional base type: hidden smuggler asteroids.|
|1,500,000||November 17, 2012[source?]||Two New ships!|
|1,750,000||November 17, 2012[source?]||Extended hardcore flight sim controller support:
|2,000,000||November 18, 2012[source?]||Largest playable ship: Destroyer.|
|2,250,000||November 18, 2012[source?]||Additional base type: Vanduul trading post.|
|2,500,000||November 18, 2012[source?]||A new alien race: The Kr’Thak.|
Roberts Space Industries Stretch Goals
|Goal USD||Date reached||Description|
“We Have Liftoff!”
|October 26, 2012|
|2,500,000||November 1, 2012||An additional flyable ship, the Anvil Gladiator.|
“One Small Step For Man…”
|November 8, 2012||
|3,000,000+||A new star system will be added to the game for every $100,000 pledged, with descriptions posted to the Comm-Link.
|3,250,000||November 11, 2012||An additional starship in the finished game - MISC Starfarer.|
|3,500,000||November 14, 2012||
|3,750,000||November 15, 2012||An additional starship in the finished game - Aegis Dynamics Retaliator.|
“… A Tall Ship and a Star to Steer Her By”
|November 16, 2012||
|4.500,000||November 18, 2012||
“Have Starship Will Travel…”
|November 19, 2012||
|5,500,000||November 19, 2012|
“To Infinity And Beyond…”
|November 19, 2012||
RSI Website Launch Stretch Goals
|Goal USD||Date reached||Description|
|$9,000,000||April 29, 2013||If we can make it to $9,000,000 in total pledges before the new site launches, we’ll go ahead and put a cool Roberts Space Industries Class II space suit in your closet, colored to match the new site!What’s more, every current pledger will get Lifetime Insurance!This will be your last opportunity to get LTI before the game launches.|
|10,000,000||June 10, 2013||Our big goal before the website is $10,000,000. That’s a crazy amount of money, but we have a plan for it: $10,000,000 would allow Cloud Imperium to build our own mocap studio rather than hiring out time from someone else. Renting mocap equipment and studio time is expensive: upwards of $35,000 a day, with four hours work for each 30-second segment. Having our own studio would cost more right now but will allow us to produce a lot more content for Star Citizen in the long run!We’ll provide more details very soon, but here’s one thought right now: it would even allow us to mocap a few lucky fans into the finished game!|
|11,000,000||June 28, 2013|
|12,000,000||July 1, 2013|
|13,000,000||July 5, 2013|
|14,000,000||July 7, 2013||
|15,000,000||August 1, 2013|
|16,000,000||August 24, 2013||
|17,000,000||August 31, 2013|
|18,000,000||September 6, 2013||Exclusive star system for pre-launch backers. Only players who support the game before its launch will receive the computer coordinates needed to allow their jump drives to access this system. It has been clarified that this means only backers will be able to start there, but anyone can travel there. |
|19,000,000||September 16, 2013|
|20,000,000||September 26, 2013||First person combat on select lawless planets. Don’t just battle on space stations and platforms… take the fight to the ground! |
|21,000,000||October 8, 2013||Salvage Mechanic: Salvage isn’t an aside: it’s a career, with its own mechanic, story tie-ins and universe-shaping endgames. Search the galaxy for a host of valuable and interesting secrets using both the flight and FPS components. Discover the secrets of the ancient Hadesians, locate valuable components and cargo… or go down in history the first to make contact an entirely new alien race!|
|22,000,000||October 12, 2013||Facial Capture System. We’ve researched a technology that uses a series of cameras to capture real heads and import them into the game. This will let the team more easily create a variety of realistic characters. In addition, the technology is mobile enough to allow us to take it on the road and capture select fans during special events!You can learn more about this technology at Infinite-Realities. |
|23,000,000||October 17, 2013||At this point SC should actually be fully funded (extra above $20m needed for Kickstarter and Paypal cut, plus realising/delivering physical rewards). 
|24,000,000||October 23, 2013||Public Transportation System – Need to get from one place to another but don’t have a starship? We’re building a galactic transportation system. You can travel via transport from system to system in Star Citizen and even ship items (like a ship you need move to another hangar.) With this stretch goal, we’ll expand this system: star liners, long range transports, charter ships and flyable shuttles! |
|25,000,000||October 26, 2013||Enhanced Alpha – We will use additional funding to build a wider alpha test than we had originally intended for the first phase of Star Citizen’s launch. The initial plan was to first launch servers in North America and then expand to areas such as Europe and Australia to decrease latency in these areas, perfecting the game as we improve the experience around the world. This funding will allow us to invest in a wider infrastructure for our early testing, spinning up remote servers earlier. Hitting this goal will also allow us to increase the number of remaining alpha slots. Extra alpha slots not only means more Star Citizens will travel the ‘verse at launch, but that we will receive more feedback and more stress testing. This in turn will allow us to better balance and enhance the Star Citizen experience!|
|26,000,000||November 3, 2013||Enhanced Capital Ship Systems – In addition to the command and control systems we've already outlined, we’re going to expand capital ship functions!Lead a damage control team to fight fires and repair key systems during battle, control internal bulkheads to slow boarders and man a number of consoles, like navigation and engineering, that will make commanding a capital ship feel even more immersive.|
|27,000,000||November 11, 2013||Banu Merchantman Unlocked – Banu traders are renowned for their merchant prowess, traveling the spacelanes and trading with everyone from humans to the Vanduul!Their sturdy, dedicated trading ships are prized beyond all other transports, sometimes passing from generation to generation of Banu. At $23,000,000 we dedicated additional resources to making Xi’An spacecraft a unique experience. At $27,000,000, we will expand that same thinking to the Banu!Starting with the merchant ship, the design team will expand Banu technology to offer players a completely different way of experiencing their universe.|
|28,000,000||November 19, 2013||New Starter Ship – The team at Consolidated Outland has decided to take Roberts Space Industries head on in 2944 by premiering the Mustang personal spacecraft. We will use these additional resources to create another ship company and starter ship for Star Citizen. The new ship will be offered for sale alongside the Aurora, so players have a choice between two options to begin the game!|
|29,000,000||November 22, 2013||Enhanced Mission Design for Squadron 42 – The team at Foundry 42 has big plans for Squadron 42, and we’re going to provide extra funding to make it a true spiritual successor to Wing Commander!Squadron 42 can go above and beyond anything you’ve seen before. From opening with an epic battle instead of a training patrol to missions that seamlessly combine boarding and space combat, we aim to put you right into the action!Additional funding will let the team realize this, with enhanced mission design and more resources and animations to enhance fidelity.|
|30,000,000||November 24, 2013||Origin 890 Jump – The rumors are true: Origin Jumpworks has a larger ship in the works!The Origin 890 Jump is an interstellar super-yacht with exquisite styling and an array of high quality upgrade options. Travel the stars in style with multiple decks, high visibility windows and a small boat bay. Whether you’re outfitting it to explore new worlds or to take a pleasure cruise through Terra, the 890 JUMP is the epitome of luxury, class and refinement!|
|31,000,000||November 26, 2013||RSI Orion – Roberts Space Industries’ goal has always been to make the stars available to individual Citizens. Now, with the RSI Orion mining platform, RSI is letting individuals take over a process formerly controlled by megacorporations. The Orion’s features include high-grade turret-mounted tractor beam arrays, durable exterior-accessible ‘saddlebags’ for mineral storage and a cabin designed by the team that brought you the Aurora and Constellation!|
|32,000,000||November 26, 2013||Aegis Reclaimer – The Reclaimer, from noted military contractor Aegis Dynamics, is an industrial-quality salvage ship. Equipped with a reinforced cargo bay, a long-range jump drive and launch pods for unmanned drones, the Reclaimer is an ideal ship for taking advantage of deep space wrecks. Tractor beams, floodlights, scanner options and docking ports round out the tool chest on this capable, utilitarian spacecraft.|
|33,000,000||November 27, 2013||Anvil Carrack – The Anvil Aerospace Carrack has been the vanguard of every UEE exploration effort in recent years. Featuring reinforced fuel tanks for long-duration flight, a highly advanced jump drive array and a dedicated computer core room that allows it to put the maximum processing power into jump charting operations. Originally a military exclusive, the Carrack is now available for civilian use as a pathfinder spacecraft. Features on-board accommodations to allow for truly self-sufficient flight, including crew medical and repair facilities, and a mapping-oriented sensor suite capable of always charting a route home!|
|34,000,000||December 8, 2013||Musashi Industrial & Starflight Concern Hull C (Discreet) – Scaling from small “box trucks” to massive supertankers, the MISC range of cargo hulls (A-D) are the standard goods transporter in human space. Extremely configurable, MISC Hulls can be adapted for most any type of transport job: from standard bulk shipping on the patrolled spacelanes to armored cargo hauling on the frontier. While these pre-configured hulls are primarily used for legitimate purposes, the MISC Hull Cs have recently become the favorite for criminals who modify the ship with advanced sensor shadow technology, quick-decompress holds and a variety of hidden compartments without modifying the ship’s body so it will appear to onlookers as standard everyday transports.|
|35,000,000||December 23, 2013||Drake Interplanetary Herald – Knowledge is power, and one of the most valuable commodities is pure information: the 1s and 0s behind everything from UEC ledgers to Citizenship ratings. Whether it’s colonists struggling to stay in contact with the UEE’s central worlds or criminals trading in illicit data, there will always be a need to securely move data. The Drake Herald, small, armored ship, is designed to fit that need and safely get that information from Point A to Point B. Featuring a powerful central engine (for high speed transit and generating the power needed for effective data encryption/containment), advanced encryption software and an armored computer core, the Herald is unique among personal spacecraft in that it is designed to be easily ‘cleaned’ when in danger of capture. The Herald includes an array of heavy duty internal options for data protection, including redundant power subsystems and EMP shielding, and a high-powered broadcast array for data transmission.|
|36,000,000||January 1, 2014||Tamsa system – Located near the fringe of Banu space, Tamsa System features a massive central star that has collapsed into a black hole. Evidence suggests that there were at least two more planets in the system when the star collapsed before the ensuing black hole engulfed them. Only two planets remain in the system, a Chthonian world and a gas giant located far from the black hole’s event horizon. Initial surveys indicate that the two outer planets are slowly being pulled towards the black hole, leaving the two as a risky proposition at best for any sort of colonization.|
|37,000,000||January 22, 2014||Tanga system – At the heart of an unusual rectangular planetary nebula (see reference), lies Tanga System. The inner planets engulfed the star entered the red giant phase. The expanded habitable zone unfroze a small world on the former outer ring and for several hundred,000,000 years made it habitable. Life began to emerge and was just reaching a primitive state when the star collapsed into a white dwarf, throwing the planet back into a deep freeze, then blasting the atmosphere away with the resulting planetary nebula. That’s how the system was found: Only two worlds (speculation that there could have been three to four more) but both are dead planets with no atmosphere.|
|38,000,000||February 5, 2014||Cano system is home to a G-Type Main Sequence Star that’s almost identical to Earth’s. Of the four planets in the system, only one is inhabited: Carteyna. Located on the edge of habitable zone, Carteyna is a classic waterworld. Fortunately, its planetary axis constantly keeps the northern hemisphere away from the sun, which allowed for the water to freeze into the landmasses used as the initial landing zones in 2587. Multiple attempts have been made to try to convert the thick atmosphere into something breathable, but the process never seemed to stick. In fact, over the years, every time there’s a new technological development in geo-engineering, they test it out here on Carteyna only to yield the same result. Almost fifty years ago, scientists discovered microscopic organisms in the very early phases of life in the depths of the oceans. This caused a massive uproar throughout the UEE at the prospect that they had been attempting to terraform a developing world. Carteyna was immediately placed under the Fair Chance Act. Unfortunately, Humans had been living here for almost over three hundred years and the families that had been here for generations felt that they had earned rights as residents. After years of debate in the political and scientific community, the population was allowed to stay, but only under certain conditions: future terraforming attempts have been outlawed and the Human population has been consolidated to a single arcology to minimize their impact on their environment and the development of whatever species is growing in the deep.|
|39,000,000||February 21, 2014||UDS-2943-01-22 system – Breaking news: UEE astrophysicists based at the famed Klavs observatory station have utilized advanced telescopy and other remote sensing technologies to identify a truly unusual star system on the fringes of known space. The object, once thought to be a single massive star, is actually a trinary star consisting of two white dwarfs and an active pulsar orbiting one another. Because of the complex gravitic factors at work, it is now believed that a jump point leading to the system likely exists in or near explored human space. Beyond the bizarre stellar makeup, the composition of the system is all but unknown. Could planets exist in this carefully balanced web? What else might have been drawn there? One thing is certain: the first Citizen to travel to UDS-2943-01-22 will have one hell of a view!|
|40,000,000||March 10, 2014||
|41,000,000||March 31, 2014||Procedural Generation R&D Team – This stretch goal will allocate funding for Cloud Imperium to develop procedural generation technology for future iterations of Star Citizen. Advanced procedural generation will be necessary for creating entire planets worth of exploration and development content. A special strike team of procedural generation-oriented developers will be assembled to make this technology a reality.|
|42,000,000||April 14, 2014||
|43,000,000||April 28, 2014||Omni Role Combat Armor (ORC) Mk.9 Manufacturer: CDS (Clark Defense Systems) The ‘standard’ Marine armor for almost twenty years, ORC armor is prohibitively more expensive than standard-issue infantry body armor used by Army Ground Forces, but the Marines boast far fewer numbers and tend to make compelling arguments to get what they ask for. Clark Defense Systems’ ORC armor is created of composite mesh of fibers reinforced with ablative plates, offering a modest protection against both energy and kinetic weapons. While it doesn’t offer the same protection of the Marines’ proprietary Nail-armor or their SpecOps variants, ORCmk9 armor is a baseline solution for any number of situations the average Marine will encounter on any given day. Besides, in the words of Lt. Col Armin Trask, “you wanna know the best armor? Not getting shot.”|
|44,000,000||May 24, 2014||Stellar Cartography – Walk among the distant horizons you’ve charted in Star Citizen’s dedicated “map room” featuring a 3D holographic representation of the known universe. Your map room will start with a basic guide to the United Empire of Earth, and will expand into something that is unique to you as you explore uncharted worlds and discover new secrets. Build the most in-depth universe map possible and show it off to visitors, or lock down your secret jump points and hidden trading posts so that no one else can follow. Interface directly with the Observist guide to find out everything from what ores are in demand on MacArthur to who serves the best pasta on Terra. And with the ability to leave your own notes about your encounters and travels, it’s more than a map: it’s your digital diary!|
|45,000,000||June 7, 2014||Hadesian Artifact – The mystery of what happened in Hades has been one of the great archeological puzzles ever since the system was discovered in the early 26th Century. The evidence suggests that the Hadesians nearly erased their entire civilization in devastating civil war that left a planet cracked in half, but so many questions remained. Who were these Hadesians? How did the war get started? Over the centuries, even the public became enamored by the mystery of this system. This curiosity was inflamed when scientists recently discovered a lone Hadesian artifact on the black market of all places. Trinket manufacturers quickly tried to capitalize on the resurgence of interest by building exact copies of the artifact for sale to the public, even replicating the unidentified symbols along the base…|
|46,000,000||June 12, 2014||Updated Scanning Software – Chimera Communications unveiled the latest version of their SBit scanning software, also announcing a one-time free upgrade for their current and long-standing customers. The new SBit upgrade offers advanced scanning capabilities for prospecting asteroids above and beyond their baseline systems. SBit is a FIB-based system that floods the scan-zone with energy then processes the frequency of the energy reflected back, providing the operator with a composite sketch of potential ore deposits. With the new version, Chimera included an updated library of searchable frequencies as well as variable scan sizes, allowing smaller surface, higher-resolution scans. The general public will be able to purchase the update when SBit is officially released.|
|47,000,000||June 23, 2014||Engine Tuning Kit – Wilkes & Federman MaxTune Kit has become one of the best-selling starter kits for the discerning home enthusiast. Featured in Whitley’s latest Steal of the Year issue, this kit comes with everything the fledgling engineer needs to take a deeper look into the mechanics of their engine. With a Tap Analyzer, you will be able to view your engine’s current output and energy draw numbers in an easy and comprehensible way. Use the thirty-eight piece omnitool to access your engine to start tweaking. Wilkes & Federman is not responsible for damage incurred after tuning your engine. Please consult with manufacturer’s warranty before performing work.|
|48,000,000||July 13, 2014||Retaliator Commercial – It was a close race but The Retaliator pulled ahead. The Avenger was a close second. The symbol of the United Empire of Earth’s power is the next ship to receive a slick commercial. Aegis Dynamics is in dire need of good publicity since the end of the of the Messer era. We currently have the Cutlass and the Constellation commercials in production and now the Retaliator will be added to that list.|
|49,000,000||August 4, 2014||Xi'an Space Plant – Similar to a bonsai tree, the Centennial Bloom is a very famous Xi'an plant indigenous to Eealus III that blossoms for one night every one hundred years. They sell the plants in sealed terrariums to traders. Ever since their introduction to the UEE, Humanity has been fascinated by these beautiful plants and the wait for them to bloom.|
|50,000,000||August 15, 2014||Alien Languages – Do you speak Banu? We will work with real-world linguists to create distinctive and realistic alien languages for Star Citizen's three biggest alien races, the Vanduul, the Xi'an and the Banu. No universal translators, no garbled animal noises: Star Citizen’s aliens will be speaking their own authentic languages!|
|51,000,000||August 17, 2014||Web-based Known Universe Map – The platform web team priority will be shifted to making the Known Universe Map available.|
|52,000,000||August 24, 2014||The BB-12 is a brand new manned maneuvering unit from Azure Sky Aero. Whether you are engaging in precision mining operations or delicate salvage retrieval, the BB-12 is capable of EVA operation for six uninterrupted hours. This new model features twenty-four precision nozzle thrusters and two redesigned heavy-duty tanks of gaseous nitrogen propellant, capable of being hot-swapped while on the drift or refueled back on the ship. With the BB-12, Azure Sky has once again cemented their place as the premier EVA tech provider.|
|53,000,000||September 12, 2014||INDEPENDENT ARBITRATOR’S GUILD – Have you been wronged by your superiors? Has the member of your organization entrusted with watching the funds, been watching them go into their own pocket? Think you don’t have any recourse? You’re wrong. Fully licensed and bonded to work within the UEE and beyond, the Independent Arbitrator’s Guild allows citizens (and civilians, we don’t discriminate!) to file complaints against (or within) private organizations. Petition cases with our IAG representatives to have your voice heard and restitutions made. Is your business less than legitimate? IAG is only here to judge the matters you want us to. Confidentiality is guaranteed.|
|54,000,000||September 23, 2014||More Detailed AI Activities – we’ll add ten distinct types of AI character roles on planetside environments!At $54,000,000, this includes Bartender, Doctor, Entertainer, Nurse, Sanitation Worker, Security Guard, Shopper, Tourist, Vagrant and Vandal. Future AI roles will be added with future stretch goals!Each additional ‘class’ of character will be fully expressive and have a role to play in Star Citizen’s planetside interaction AND the game’s greater economy.|
|55,000,000||September 28, 2014||Ballistic Gatling – Preacher Armament Inquisition XXII: Preacher’s Inquisition XXII is the weapon to turn to when you want complete target saturation. Its dual-ammo feed allows you to hotswap feeds without exiting your ship, giving every owner the ultimate flexibility to pick the ammo based on the situation. This Arena Commander upgrade will be given to all players who pledged before we reached the 55Million goal.|
|56,000,000||October 5, 2014||J-Span Cryo-Star: Award-winning designers at J-Span have produced one of the most advanced cooling systems yet. The Cryo-Star utilizes a new kind of liquid cooling technology guaranteed to keep your engines cool without sacrificing power. This Arena Commander upgrade will be given to all players who pledged before we reached the 56Million goal.|
|57,000,000||October 11, 2014||MISC Endeavor-class Research Platform – The MISC Endeavor is the company’s most prestigious ship: a dedicated research platform capable of carrying a dozen different space science packages, running the gamut from advanced long-range scanners for jump point identification to additional shielding for near-stellar corona research. Externally, the Endeavor is dotted with sensor hardpoints; internally, the main compartment is centered on a large research laboratory which can be configured for use by a wide range of scientific disciplines. The Endeavor’s main compartment is modular, allowing an alternate configuration as a Hope-class floating hospital. This variant is employed by the UEE and other organizations as battlefield support, capable of getting Marines and pilots back to the battle as quickly as possible!When outfitted as a hospital, the Endeavor’s docking bay is capable of maintaining a single Cutlass Red ambulance. The Endeavor has also found its way into the service of less reputable organizations, where it can has been modified for everything from narcotics production to black market surgery.|
|58,000,000||October 13, 2014||10,000 UEC - We aren’t forgetting $58,000,000, though. In honor of the goal, we’re giving 10,000 UEC to every backer that you can use for upgrades and flair in the Voyager Direct Store. I’d advise you hold on to the creds: we’re going to have some cool configurable weapons and other upgrades for Arena Commander in the near future!10,000 UEC may not seem like a lot, but at this stage in the game it actually means we’re giving our backers several,000,000 dollars to outfit their ships!|
|59,000,000||October 27, 2014||Anvil Aerospace Crucible – A so-called “flying toolbox,” the Crucible is the ship you want on your side when you suffer an asteroid collision or survive a pirate attack!Structurally, the Crucible consists of a cockpit, drive unit and workshop. The Crucible’s workshop is versatile: it can be used as a base for conducting EVA repairs (complete with requisite tool storage) or it can use magnetic grapplers to attach directly to a ship hull. In this situation, the workshop actually opens to space and allows a repair crew direct access to a damaged ship. The workshop can either maintain artificial gravity or allow for zero-g repair operations, depending on the needs of the mission. The Crucible’s cockpit is also outfitted with an array of repair tools, including dual purpose mounts that can exchange weapons for tractor beams and remote manipulator arms. The Crucible is also part of a larger planned repair system. For larger project, independent sections of support struts and drive units, called the Miller ERS (External Repair Structure), can be locked together to form a sort of scaffolding around a damaged starship, the next best thing to an orbital drydock. A standard ERS unit includes a small drive, thrusters, magnetic attach points and modular hardpoints for mounting tractor beams, repair tools or weapons. ERS segments each have a code defining their shape (P1 = Straight section, P2= Left turn, P3 = Right turn, etc.) with the multiple layouts allowing extensive zero-gravity construction as necessary. In the case of damaged capital ships, like the Navy’s Bengal carriers, hundreds of ERS units might be formed into a latticework serviced by a dozen or more Crucibles.|
|60,000,000||November 2, 2014||Aegis Vanguard-class Twin-Engine Deep Space Fighter – Strike hard from a distance!The Vanguard, a recent design from Aegis, has quickly become Earth’s premier deep space fighter. Deep space fighters are typically used to pursue engagements in outlying areas when support from a carrier is not available. Vanguards are usually flown by ground- and station-based naval forces, and are widely used by militia squadrons. Specifically designed to operate from planetary bases and engage targets up to a star system’s distance, the fighter trades some maneuverability for an extended supply of fuel and munitions as well as basic survival accommodations for a pilot and radar operator. The Vanguard’s RIO operates a turret, the ship’s missile loadout (optionally) and its highly advanced sensor suite. This distinct scanning array gives the Vanguard a particular advantage when fighting in and around an obstacle such as an asteroid field or nebula!Finally, the Vanguard is known to be an extraordinarily sturdy spacecraft, with multiple backup systems not commonly found in single-seat ships; stories of Vanguards limping back to base with a single engine and half their fuselage exposed to vacuum have become common as the battle against the Vanduul has heated up.|
|61,000,000||November 9, 2014||Esperia Prowler – Named after the UPE military designation, the Prowler is a modernized version of the infamous Tevarin boarding craft from the First Tevarin War. With the recent discovery of the lost Tevarin planet in Kabal system, Espera’s engineers were given unmitigated access to examine the preserved ships found in several of the caches, before meticulously recreating the design choices. The Prowler’s effectiveness as a rapid personnel deployment vehicle was mainly due to its silence. The boarding was constructed using a variety of techniques to minimize its signatures and get close to unsuspecting vessels before quickly deploying their boarders via EVA. With the updated Prowler model, you will find the perfect fusion of two culture: the elegance and effectiveness of the Tevarin war machine combined with the reliability of modern UEE technology. (While lacking some of the upgrades of the modern version, vintage Tevarin-built Prowlers restored for modern spaceflight are prized by owners lucky enough to locate them.)|
|62,000,000||November 22, 2014||Genesis-class Starliner – The Genesis is yet another landmark in Crusader Industries’ proud history of transport designs. This ship utilizes award-winning manufacturing techniques and the highest quality parts to create one thing; a next-generation passenger ship at a price that won’t break your budget. Crusader Industries’ proprietary NeoG engine technology offers some of the most efficient flight for a ship of its size. The Genesis line has been cited in Whitley’s as “one of the most reliable and safe public transport ships on the market.” Genesis Starliners are available in a number of stock configurations, focusing on everything from passenger capacity to freight to overall comfort. The UEE military operates multiple Genesis conversions for support roles, including SWACS and starflight test operations.|
|63,000,000||November 25, 2014||MISC Reliant – With the success of the Freelancer “Built for Life” campaign, MISC has moved to join RSI and Consolidated in the single-seat introductory starship arena. Their silver bullet? A starter ship with more than one seat… and their ace in the hole: Xi'an technology. Where the Aurora is a pure utilitarian platform and the Mustang is a delicate, maneuverable personal transport, the Reliant is MISC's most Xi'an tech-heavy ship to date. Featuring impossibly sleek lines, two separate crew seats and a vertical fuselage design, the Reliant’s streamlined cockpits glow with some of the finest xenotechnology available!|
|64,000,000||November 28, 2014||Pets – We have repair bots, we have fish… but we haven’t implemented a traditional pet system in Star Citizen yet. At $64,000,000, that changes. From Jones the Cat in Alien to the Battlestar Galactica’s Daggit, pets have a place onboard starships… and we want to give you that option in Star Citizen. Expect traditional terrestrial options, plus anything exotic we can dream up in the Star Citizen universe!(Those Torshu Grey crabs that keep escaping are just the start.) This stretch goal is in honor of Paddington, Strike Dog of the UEES Paul Steed. In one of our first videos Paddington helped us get to $4,000,000 back in the initial campaign, and sadly passed away recently.|
|65,000,000||November 29, 2014||Enhanced Ship Modularity – So you have the ship of your dreams, but really wish that it could be customized to suit your needs a bit more than the off-the-shelf models? This new goal, a massive undertaking, is going to be of interest. We are looking to overhaul any suitable ships (including the Cutlass, Avenger, Retaliator and Redeemer) to allow many modular components to be available as swap-outs. For example: if you have purchased a Redeemer, then using the new system you would have a variety of new modules available to refit the ship, internal and external, to suit your play requirements. If you wanted to make it a Bounty Hunter ship, you could buy a “Stasis Chamber module” for the lower deck and you would be able to capture and store fugitives to be delivered for their bounties at your leisure. You could configure the upper deck to be outfitted with a “long range communication suite” allowing you to keep in touch with your “Infoagent” even when in deep space. Fed up of Bounty hunting? Swap in a larger cargo module in the lower deck to make that profitable run you have been planning for a while, or add the Explorer Module with deployable vehicle for some planetside recon. Manufacturers will still be offering pre-configured variants, but should you be looking to adapt a hull to suit a certain task then your ship has come in (and is now ready for modification!)|
Meanings behind stretch goal phrases
|"We Have Liftoff!"||NASA officials traditionally say 'we have lift-off' to announce that they have just sent a space vehicle up into the air, successfully.|
|"One Small Step for Man..."||Coined by Neil Armb, "That's one small step for [a] man, one giant leap for mankind," upon setting foot on the moon.|
|"A Tall Ship and a Star to Steer Her By"||An excerpt from the poem Sea Fever by English Poet Laureate John Masefield, "And all I ask is a tall ship and a star to steer her by ..."|
|"Have Starship will travel"||This is a play on words of the phrase "Have ___ Will Travel" used in personal advertisements (to indicate an adventurous sort who was up for anything) in newspapers such as The Times in the early 20th Century and popularized in the 1950s by works such as Have Gun-Will Travel by Gene Roddenberry and the science fiction novel, Have Space Suit-Will Travel by Robert A. Heinlein.|
|"To Infinity And Beyond..."||"To infinity ... and beyond!" was the catchphrase of the fictional character Buzz Lightyear from the Toy Story movie. Of note is that Buzz's character was clearly from some space-based science fiction. He also always wore a spacesuit.|
- robertsspaceindustries.com "Commercial Terms".
- robertsspaceindustries.com on web.archive.org "Draft FAQ".
- robertsspaceindustries.com "$4,000,000!New System, New Ship, New Goals!". Retrieved June 6, 2021.
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- robertsspaceindustries.com "Unlock: Oso System".
- robertsspaceindustries.com "Why Back Now? section of The Aurora Revealed".
- robertsspaceindustries.com "New Stretch Goals".
- robertsspaceindustries.com "24H RSI Prime Livestream".
- robertsspaceindustries.com "$13,000,000!".
- robertsspaceindustries.com "$Thank You!".
- robertsspaceindustries.com ""$16,000,000!"".
- robertsspaceindustries.com "Stretch Goals".
- robertsspaceindustries.com "Letter from the Chairman: $18,000,000!". Retrieved June 6, 2021.
- robertsspaceindustries.com "Letter from the Chairman: $17,000,000!". Retrieved June 6, 2021.
- robertsspaceindustries.com "Letter from the Chairman: $19,000,000!". Retrieved June 6, 2021.
- robertsspaceindustries.com "Letter from the Chairman: $20,000,000!". Retrieved June 6, 2021.
- robertsspaceindustries.com "Letter From The Chairman 21,000,000". Retrieved June 6, 2021.
- robertsspaceindustries.com "$22,000,000 and Hangar Patch Live!". Retrieved June 6, 2021.
- robertsspaceindustries.com "Letter from the Chairman: $23,000,000!". Retrieved June 6, 2021.
- robertsspaceindustries.com "Letter from the Chairman: $24,000,000!". Retrieved June 6, 2021.
- robertsspaceindustries.com "Letter from the Chairman: $25,000,000!". Retrieved June 6, 2021.
- robertsspaceindustries.com "Letter from the Chairman: $26,000,000!". Retrieved June 6, 2021.
- robertsspaceindustries.com "Letter from the Chairman: $27,000,000!". Retrieved June 6, 2021.
- robertsspaceindustries.com "$29,000,000!Squadron 42!".
- robertsspaceindustries.com "Letter from the Chairman: $30,000,000!".
- robertsspaceindustries.com "Future Concept Sale Plans".
- robertsspaceindustries.com "Letter from the Chairman: $33,000,000!".
- robertsspaceindustries.com "Letter from the Chairman: $57,000,000!".
- robertsspaceindustries.com "Letter from the Chairman: $58,000,000!".
- robertsspaceindustries.com "Letter from the Chairman: $59,000,000!".
- robertsspaceindustries.com "Letter from the Chairman: $60,000,000!".
- robertsspaceindustries.com "Letter from the Chairman: $61,000,000!".
- robertsspaceindustries.com "Letter from the Chairman: $62,000,000!".
- robertsspaceindustries.com "Letter from the Chairman: $63,000,000!".
- robertsspaceindustries.com "Letter from the Chairman: $64,000,000!". Retrieved June 6, 2021.
- robertsspaceindustries.com "Letter from the Chairman: Multi-Crew Ship Systems". Retrieved June 6, 2021.
- allpoetry.com "Sea Fever". Retrieved June 6, 2021.
- Wikipedia "Have Space Suit—Will Travel". Retrieved June 6, 2021.