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Star Citizen: Calling All Devs is a pre-produced show hosted by Jared Huckaby and published on CIG's YouTube channel. Each episode featured a different overarching topic to which bakers can submit questions. Selected questions are then being answered by CIG developers during the show. The show does not have a regular schedule and has a runtime between 15 to 40 minutes.

2021 Episodes[]

No.
overall
No.
in year
Date Episode name Topics
59
4
July 2, 2021 Core Gameplay Update
58
3
May 1, 2021 Theaters of War Update
57
2
April 2, 2021 Refuel and Repair
56
1
February 26, 2021 Inventory Futures

2020 Episodes[]

No.
overall
No.
in year
Date Episode name Topics
55
9
October 30, 2020 Death of a Spaceman
54
8
September 25, 2020 Talking Ship
53
7
August 28, 2020 Core Tech Updates
52
6
August 1, 2020 Stanton System
51
5
June 26, 2020 Player vs. Player
50
4
May 29, 2020 The Road to Salvage
49
3
April 24, 2020 Bugs, Boids and Beasts
48
2
March 27, 2020 Idris and Multicrew
47
1
March 13, 2020 Squadron 42

2019 Episodes[]

Show was paused in 2019.[source?]

2018 Episodes[]

No.
overall
No.
in year
Date Episode name Topics
46
46
December 18, 2018 Friends With Missions
45
45
December 11, 2018 NPC Nature and Seat Stature
44
44
December 3, 2018 The Economy of Spaceships
43
43
November 19, 2018 Solar System Scrutiny
42
42
November 13, 2018 Talking To The Computer
41
41
November 5, 2018 Beard Degradation
40
40
October 29, 2018 Practical Behaviors
39
39
October 15, 2018 Pipeline Delivery
38
38
October 1, 2018 Dude, Where's My Spaceship?
37
37
September 24, 2018 Mr. Steal Yo Data
36
36
September 17, 2018 Of Space Stations and Orbits
35
35
September 10, 2018 A Wilmslow Odyssey
34
34
September 4, 2018 From Frankfurt with Love
33
33
August 28, 2018 Robbit Season
32
32
August 20, 2018 Weapons at Rest
31
31
August 13, 2018 Crime Stats and Physics Grids
30
30
August 6, 2018 Aspects of Flight and Landing
29
29
July 30, 2018 Missiles, 600i and Quantum Filters
28
28
July 23, 2018 Calling All Papys, Part II
27
27
July 16, 2018 Calling All Papys, Part I
26
26
July 9, 2018 Hammerhead Missions & AC Game Modes
25
25
July 2, 2018 Multi-Tools and Keybinds
24
24
June 25, 2018 Piracy vs. Griefing
23
23
June 18, 2018 In-Game Ship Renting & Insurance Timers
22
22
June 11, 2018 Escape Pods & Agent Smithing
21
21
June 4, 2018 Life Support & Phoenix Update
20
20
May 28, 2018 Dirty Ships, Modularity & UI Updates
19
19
May 21, 2018 Cap Ship Navigation & Death of a Spaceman
18
18
May 14, 2018 Parties, Scans & Cargo
17
17
May 7, 2018 Everything Flight Control and More
16
16
April 30, 2018 Crusader, Hurston and More
15
15
April 23, 2018 Racing, NPC Traders and the RSI Roadmap
14
14
April 16, 2018 Persistence, Snub Craft and Landing Systems
13
13
April 9, 2018 Apartments, Decompression and Ship Reworks
12
12
April 2, 2018 Ship Docking, Scanning and Cockpit Customization
11
11
March 26, 2018 Tractor Beams & Space Stations
10
10
March 19, 2018 Market Tracking, Radar Display & E-War
9
9
March 12, 2018 Hangars, Interdiction & Repair
8
8
March 5, 2018 Weapons w/ aUEC and Automated Turrets
7
7
February 26, 2018 Weather, EMP and Evocati
6
6
February 19, 2018 Persistence and Scanning
5
5
February 12, 2018 Org Tools & Mag Boots
4
4
February 5, 2018 Of Golf Balls and Tessa
3
3
January 29, 2018 Voyager Direct, Medical Gameplay & Group Missions
2
2
January 22, 2018 aUEC, Hotfixes and More
1
1
January 15, 2018 In the Beginning

See also[]

References[]

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