The Ship pipeline is the production cycle any vehicle or space ship goes through from idea to fully functional and textured model ready to be used in game. It is important to note that the production stages don't correspondent in real-time with the public announcement stages. This pipeline is somewhat outdated at this point, and should be used for reference only as CIG changes and adjusts their management and planning
Production stages[]
Design
- Design Brief
Concept
- Concept
Whitebox
- White box modelling
- First flyable model
Grey box
- Grey box modelling
Final art
- Final modelling and details
Flight prep
- Damage states
- LOD's
- QA & Tech testing
Public announcement stages[]
- Announced: The spacecraft has been officially announced by CIG, but no work has yet been done. Normally, the next phase of development is the concept stage.
- Concept: CIG works on the design of the ship from its main role to its characteristics. The first conceptual drawings are drawn by the artists working for CIG. This stage generally marks the appearance of a conceptual limited-time sale of the ship.
- In Production: The ship is currently in the development phase by the various teams.
- Hangar Ready: The ship is available in the players' hangar. (Ships are no longer placed in Hangar Ready with the introduction of the PU.)
- Flight Ready: The ship is available in the different game modes of Star Citizen: Arena Commander and Persistent Universe.
Gallery[]
Videos[]
Videos[]
See also[]
References[]
Ship Portal | |
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Ship portal • Variants, modules and special editions • List of ships • List of named ships • Component hardpoints • Ship pipeline • Weapons |