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+ | ==Hardpoint matrix== |
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+ | Ship components are defined by three major criteria: '''Size''' and '''Grade''' and '''Class'''. |
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+ | {| class="article-table" style="width:100%" > |
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+ | !Types |
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+ | !Description |
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+ | |- |
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+ | |'''Size''' |
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+ | |The size is a classification assigned to every component slot of a ship, only components of matching sizes can be installed |
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+ | |- |
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+ | |'''Grade''' |
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+ | | |
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+ | *A: Best performing, can have additional item slot (Sub Items). |
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+ | *B: Good performance, can have additional item slot (Sub Items). |
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+ | *C: Standard for most ships, average performance. |
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+ | *D: Low quality, used by NPC. |
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+ | |- |
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+ | |'''Class''' |
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+ | | |
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+ | *Military: Highest functionality and most expensive but also highest consumption. |
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+ | *Civilian: General use with no major drawbacks. |
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+ | *Stealth: Reduced consumption and signature but also reduced functionality. |
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+ | *Industrial: Reliably high output and low wear, high emissions. |
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+ | *Competition: Higher performing than military but at the expense of durability and stealth, focus on performance. |
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+ | :{{Note|text=In a future update ships will be limited to one class.}} |
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+ | |} |
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+ | |||
==Weaponry== |
==Weaponry== |
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− | {{Note|text=For a detailed presentation, consult the page [[Ship weaponry]]}} |
+ | {{Note|text=For a detailed presentation, consult the page [[Ship weaponry]].}} |
+ | ==See Also== |
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+ | *{{RSI|url=comm-link/engineering/16193-The-Shipyard-Other-Ship-Items|text=Other Ship Items - A Guide to the New Ship Matrix}} |
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+ | *[[List of ship equipment]] |
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+ | ==References== |
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+ | {{Reflist}} |
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{{NavShipPortal}} |
{{NavShipPortal}} |
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[[fr:Composants et équipements de vaisseaux]] |
[[fr:Composants et équipements de vaisseaux]] |
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[[Category:Gameplay mechanics]] |
[[Category:Gameplay mechanics]] |
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+ | [[Category:HUB]] |
Revision as of 00:57, 17 June 2020
Typically, ships have attachment points to attach components, weapons, missiles, and accessories. These items can be purchased new from many ship manufacturers or specialty builders; or second hand at waste pickers.
Avionics
Avionics is the on-board electronics allowing to control the elements of the ship and to collect their state.
Propulsion systems
The propulsion systems include all the elements which take part in the propulsion of the ship apart from the thrusters themselves.
Thrusters
The thrusters allow the ship to evolve in its environment. A spacecraft has a very large quantity of them, in order to perform maneuvers in space and in the atmosphere of a planet, in all situations.
Systems
Systems have a direct impact on the functioning of the ship. They protect it, regulate it, and provide it with energy.
Hardpoint matrix
Ship components are defined by three major criteria: Size and Grade and Class.
Types | Description |
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Size | The size is a classification assigned to every component slot of a ship, only components of matching sizes can be installed |
Grade |
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Class |
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Weaponry
See Also
References
Ship Portal | |
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