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The Inside Star Citizen episode School of Rock - Fall 2019 was published on December 19, 2019 on CIG's YouTube channel.

Topics and timestamps[]

Topic Timestamp

Video[]

Inside_Star_Citizen-_School_of_Rock_-_Fall_2019
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Transcript[]

The transcript was created automatically and needs to be proofread. Words may have been transcribed incorrectly.

1 00:00:05,680 --> 00:00:10,559 there's a saying amongst prospectors

2 00:00:08,320 --> 00:00:12,160 go out looking for one thing and that's

3 00:00:10,559 --> 00:00:13,920 all you'll ever find

4 00:00:12,160 --> 00:00:16,320 since the introduction of mining is an

5 00:00:13,920 --> 00:00:18,480 occupation in alpha 3.2 the missed

6 00:00:16,320 --> 00:00:18,880 prospector has been the only ship based

7 00:00:18,480 --> 00:00:20,640 option

8 00:00:18,880 --> 00:00:22,160 anyone could find in the star citizen

9 00:00:20,640 --> 00:00:24,320 universe all that

10 00:00:22,160 --> 00:00:26,240 changes in the upcoming alpha 3.8 with

11 00:00:24,320 --> 00:00:28,480 the addition of the marvelous

12 00:00:26,240 --> 00:00:29,359 multi-crew mining vehicle the straight

13 00:00:28,480 --> 00:00:33,520 to flyable

14 00:00:29,359 --> 00:00:35,800 argo mole the argo mall is a

15 00:00:33,520 --> 00:00:37,200 multiplayer mining ship standing for

16 00:00:35,800 --> 00:00:39,600 multi-operator

17 00:00:37,200 --> 00:00:40,640 laser extractor or excavator however you

18 00:00:39,600 --> 00:00:42,000 feel

19 00:00:40,640 --> 00:00:43,760 there's a lot more style to it than i

20 00:00:42,000 --> 00:00:45,920 expected from an industrial ship

21 00:00:43,760 --> 00:00:47,680 it's got a distinct shape to it and it's

22 00:00:45,920 --> 00:00:49,280 got a lot of cool little details to look

23 00:00:47,680 --> 00:00:50,480 at as well as the overall silhouette of

24 00:00:49,280 --> 00:00:53,039 it

25 00:00:50,480 --> 00:00:54,640 so we took a lot of design features from

26 00:00:53,039 --> 00:00:58,079 some of the earlier ships

27 00:00:54,640 --> 00:01:00,399 the mpuv the srv it's familiar

28 00:00:58,079 --> 00:01:01,120 there's some familiar shapes the shape

29 00:01:00,399 --> 00:01:03,280 of the hood

30 00:01:01,120 --> 00:01:05,439 essentially on on the top shape of the

31 00:01:03,280 --> 00:01:06,479 engines the intakes and it's you know

32 00:01:05,439 --> 00:01:07,760 it's like we do with all our

33 00:01:06,479 --> 00:01:09,920 manufacturers

34 00:01:07,760 --> 00:01:11,600 we try and sort of take that dna that

35 00:01:09,920 --> 00:01:14,320 we've now worked out

36 00:01:11,600 --> 00:01:16,000 and feed it through all our ships my

37 00:01:14,320 --> 00:01:18,479 favorite bit of them all would be the

38 00:01:16,000 --> 00:01:19,680 transforming sections with the the way

39 00:01:18,479 --> 00:01:21,040 the turrets

40 00:01:19,680 --> 00:01:23,600 extend from the ship and the way the

41 00:01:21,040 --> 00:01:24,479 shields open up and especially the x

42 00:01:23,600 --> 00:01:26,640 form of the

43 00:01:24,479 --> 00:01:28,080 main thrusters the way that changes

44 00:01:26,640 --> 00:01:30,880 shape during landing and

45 00:01:28,080 --> 00:01:32,560 the vtols and all that thing the

46 00:01:30,880 --> 00:01:33,600 interior is pretty cool we've split it

47 00:01:32,560 --> 00:01:35,520 over two levels

48 00:01:33,600 --> 00:01:36,960 you know obviously you've got where all

49 00:01:35,520 --> 00:01:38,079 your components go

50 00:01:36,960 --> 00:01:39,759 you know you've got to be able to change

51 00:01:38,079 --> 00:01:40,799 things out you could be able to easily

52 00:01:39,759 --> 00:01:42,720 access them

53 00:01:40,799 --> 00:01:43,920 you need space for your fuel tanks all

54 00:01:42,720 --> 00:01:46,159 that sort of stuff

55 00:01:43,920 --> 00:01:47,360 and then you basically can lead through

56 00:01:46,159 --> 00:01:50,240 to the

57 00:01:47,360 --> 00:01:50,720 main cabin or the cockpit so you and

58 00:01:50,240 --> 00:01:53,280 your

59 00:01:50,720 --> 00:01:54,240 co-pilot can you know just hang out do a

60 00:01:53,280 --> 00:01:56,960 bit of flying

61 00:01:54,240 --> 00:01:58,640 do a bit of navigation or you can then

62 00:01:56,960 --> 00:02:00,640 go downstairs

63 00:01:58,640 --> 00:02:02,719 to the third sort of front mining

64 00:02:00,640 --> 00:02:06,000 position you know you enter into it

65 00:02:02,719 --> 00:02:06,640 and then it actually detaches through

66 00:02:06,000 --> 00:02:08,560 you know

67 00:02:06,640 --> 00:02:10,399 so you have a little airlock and then

68 00:02:08,560 --> 00:02:11,520 you're able to rotate and get better

69 00:02:10,399 --> 00:02:12,959 coverage

70 00:02:11,520 --> 00:02:14,400 it's the only multi-crew mining ship

71 00:02:12,959 --> 00:02:16,000 we've got at the moment you can have

72 00:02:14,400 --> 00:02:17,760 three players in it mining at the same

73 00:02:16,000 --> 00:02:19,760 time while the pilot also moves it

74 00:02:17,760 --> 00:02:22,640 around looking for things to mine

75 00:02:19,760 --> 00:02:25,200 so it's very co-focused compared to the

76 00:02:22,640 --> 00:02:27,920 prospects of which is single player

77 00:02:25,200 --> 00:02:29,599 so you can focus on a larger rock or a

78 00:02:27,920 --> 00:02:31,040 more dense rock that the prospector

79 00:02:29,599 --> 00:02:33,280 can't normally mine with its single

80 00:02:31,040 --> 00:02:35,920 laser or you can sweep a

81 00:02:33,280 --> 00:02:37,680 area for smaller resources at three

82 00:02:35,920 --> 00:02:41,200 times the speed of a prospector

83 00:02:37,680 --> 00:02:44,480 by having all three of the excavators

84 00:02:41,200 --> 00:02:46,080 just buzz an area and then you all have

85 00:02:44,480 --> 00:02:48,800 the ability of tractoring that

86 00:02:46,080 --> 00:02:50,879 back into your ship going straight to

87 00:02:48,800 --> 00:02:51,760 flyable has made making the ship a lot

88 00:02:50,879 --> 00:02:53,840 faster than

89 00:02:51,760 --> 00:02:55,519 we usually used to but it's been pretty

90 00:02:53,840 --> 00:02:57,120 good overall

91 00:02:55,519 --> 00:02:58,720 because we've been able to iterate on

92 00:02:57,120 --> 00:02:59,760 the different parts of the ship much

93 00:02:58,720 --> 00:03:01,360 faster

94 00:02:59,760 --> 00:03:02,879 and it's it's come together very

95 00:03:01,360 --> 00:03:05,040 smoothly

96 00:03:02,879 --> 00:03:06,959 the argo mold doesn't just bring with it

97 00:03:05,040 --> 00:03:08,640 another way to tackle the same

98 00:03:06,959 --> 00:03:10,560 ship-based mining experience that we've

99 00:03:08,640 --> 00:03:12,400 had since alpha 3.2

100 00:03:10,560 --> 00:03:14,319 it actually offered our developers the

101 00:03:12,400 --> 00:03:15,519 opportunity to expand upon the work

102 00:03:14,319 --> 00:03:17,599 already delivered

103 00:03:15,519 --> 00:03:19,680 with the addition of both the size 2

104 00:03:17,599 --> 00:03:21,599 mining laser and the creation of five

105 00:03:19,680 --> 00:03:22,560 new mining laser heads for the existing

106 00:03:21,599 --> 00:03:24,640 prospector

107 00:03:22,560 --> 00:03:27,200 the team here has been exploring a more

108 00:03:24,640 --> 00:03:31,200 complex and hopefully more rewarding

109 00:03:27,200 --> 00:03:32,000 ship mining experience working on mining

110 00:03:31,200 --> 00:03:34,720 since the beginning

111 00:03:32,000 --> 00:03:36,720 what is it now it's more than a year ago

112 00:03:34,720 --> 00:03:38,799 has been an interesting experience it

113 00:03:36,720 --> 00:03:40,959 started i would say very well where we

114 00:03:38,799 --> 00:03:43,360 had about three months to deliver

115 00:03:40,959 --> 00:03:45,599 mining from zero to to the deliverable

116 00:03:43,360 --> 00:03:48,319 we had i think in 3-2

117 00:03:45,599 --> 00:03:50,080 we had a nice core team and a lot of

118 00:03:48,319 --> 00:03:52,400 dependency teams joined and they

119 00:03:50,080 --> 00:03:54,239 offered a lot of support and everyone

120 00:03:52,400 --> 00:03:56,400 was pretty much focused on getting that

121 00:03:54,239 --> 00:03:58,400 as good as possible

122 00:03:56,400 --> 00:04:00,480 once we delivered the original it was a

123 00:03:58,400 --> 00:04:02,480 bit hard to to

124 00:04:00,480 --> 00:04:03,840 deliver anything because we were lacking

125 00:04:02,480 --> 00:04:05,439 resources

126 00:04:03,840 --> 00:04:07,360 all the resources that we had in the

127 00:04:05,439 --> 00:04:10,159 initial release quarter got

128 00:04:07,360 --> 00:04:12,000 pulled on other systems so delivering

129 00:04:10,159 --> 00:04:12,560 the stuff that we wanted for mining did

130 00:04:12,000 --> 00:04:15,920 not

131 00:04:12,560 --> 00:04:19,040 quite go as planned we had to

132 00:04:15,920 --> 00:04:22,400 kind of dance on the tightrope and focus

133 00:04:19,040 --> 00:04:25,840 on what we had resources for ship mining

134 00:04:22,400 --> 00:04:28,080 in 370 is is fairly engaging but it

135 00:04:25,840 --> 00:04:30,000 lacks a bit of depth there is only one

136 00:04:28,080 --> 00:04:32,320 ship there is only one laser while we

137 00:04:30,000 --> 00:04:34,479 have a variety of mindable

138 00:04:32,320 --> 00:04:35,520 rocks which have different properties

139 00:04:34,479 --> 00:04:38,320 there's still

140 00:04:35,520 --> 00:04:39,360 only so much that the player can do some

141 00:04:38,320 --> 00:04:41,520 of the things we can

142 00:04:39,360 --> 00:04:42,400 make to to do ship mining better are

143 00:04:41,520 --> 00:04:45,280 adding uh

144 00:04:42,400 --> 00:04:45,840 more of a variety in player equipment so

145 00:04:45,280 --> 00:04:48,639 adding

146 00:04:45,840 --> 00:04:51,120 a new set of lasers so different types

147 00:04:48,639 --> 00:04:53,280 of lasers that can do different things

148 00:04:51,120 --> 00:04:55,040 we can add different components to those

149 00:04:53,280 --> 00:04:57,280 lasers we can

150 00:04:55,040 --> 00:04:59,280 maybe in the future also add new new

151 00:04:57,280 --> 00:04:59,680 mining ships so there's there's a lot of

152 00:04:59,280 --> 00:05:03,440 stuff

153 00:04:59,680 --> 00:05:05,360 we can still expand on mining a 3.8

154 00:05:03,440 --> 00:05:06,800 it's a normal improvement that we wanted

155 00:05:05,360 --> 00:05:09,360 to do for quite a while

156 00:05:06,800 --> 00:05:10,080 it's adding depth to the game we will

157 00:05:09,360 --> 00:05:11,840 have

158 00:05:10,080 --> 00:05:13,600 five new mining lasers besides the

159 00:05:11,840 --> 00:05:15,440 existing prospector laser

160 00:05:13,600 --> 00:05:17,759 each of them made by their own

161 00:05:15,440 --> 00:05:18,720 manufacturer each of them with their own

162 00:05:17,759 --> 00:05:20,800 stats

163 00:05:18,720 --> 00:05:23,280 it's up to the player to choose what

164 00:05:20,800 --> 00:05:26,639 best suits their situation

165 00:05:23,280 --> 00:05:28,240 the new mining head lasers are size 1

166 00:05:26,639 --> 00:05:30,560 but we're also

167 00:05:28,240 --> 00:05:31,680 providing a size 2 counterpart for the

168 00:05:30,560 --> 00:05:34,960 argo mall

169 00:05:31,680 --> 00:05:38,560 they're going to replace the main

170 00:05:34,960 --> 00:05:39,280 laser call it a weapon that sits at the

171 00:05:38,560 --> 00:05:42,479 front of the

172 00:05:39,280 --> 00:05:44,320 of the mining arm and uh they change the

173 00:05:42,479 --> 00:05:45,919 functionality of how the entire thing

174 00:05:44,320 --> 00:05:47,680 works the mining arm stays the same

175 00:05:45,919 --> 00:05:50,080 because it doesn't

176 00:05:47,680 --> 00:05:51,680 bring any new stats in the in the mining

177 00:05:50,080 --> 00:05:52,080 operation it just supports the mining

178 00:05:51,680 --> 00:05:54,639 head

179 00:05:52,080 --> 00:05:56,400 so that will stay on the prospector

180 00:05:54,639 --> 00:05:57,919 exactly as it is it's just the front of

181 00:05:56,400 --> 00:06:01,039 it that changes

182 00:05:57,919 --> 00:06:02,479 so we had two general principles when we

183 00:06:01,039 --> 00:06:04,080 thought about how we were going to make

184 00:06:02,479 --> 00:06:06,240 these new mining lasers

185 00:06:04,080 --> 00:06:07,600 one of them is mainly making mining

186 00:06:06,240 --> 00:06:10,000 quicker more

187 00:06:07,600 --> 00:06:10,720 faster but riskier the other one is

188 00:06:10,000 --> 00:06:14,319 making it

189 00:06:10,720 --> 00:06:16,560 slower but safer so for 38 we made a lot

190 00:06:14,319 --> 00:06:18,720 of changes to the asteroids we

191 00:06:16,560 --> 00:06:20,240 kind of had to re-work all of them

192 00:06:18,720 --> 00:06:21,840 rebalance them

193 00:06:20,240 --> 00:06:24,400 as soon as the resistance of the rock

194 00:06:21,840 --> 00:06:26,000 kind of increases about 15 20 percent

195 00:06:24,400 --> 00:06:27,680 you'll need a better laser head to be

196 00:06:26,000 --> 00:06:30,000 able to handle that so we

197 00:06:27,680 --> 00:06:31,360 we basically broaden the entire spectrum

198 00:06:30,000 --> 00:06:34,080 of rocks

199 00:06:31,360 --> 00:06:36,080 the idea is we are adding more gameplay

200 00:06:34,080 --> 00:06:36,960 and more possibilities we're adding more

201 00:06:36,080 --> 00:06:39,120 challenges

202 00:06:36,960 --> 00:06:40,560 for the players who really want to do a

203 00:06:39,120 --> 00:06:42,479 lot of mining and that is their

204 00:06:40,560 --> 00:06:43,919 specialization we just want to add a lot

205 00:06:42,479 --> 00:06:47,120 of depth for them

206 00:06:43,919 --> 00:06:50,160 so they they have cool gameplay

207 00:06:47,120 --> 00:06:51,520 so what did we learn this week you know

208 00:06:50,160 --> 00:06:53,280 i've been saying that at the end of

209 00:06:51,520 --> 00:06:54,720 every show and since this is the last

210 00:06:53,280 --> 00:06:56,160 episode of 2019

211 00:06:54,720 --> 00:06:58,240 we're going to go ahead and take a look

212 00:06:56,160 --> 00:06:59,840 back at what we learned this year

213 00:06:58,240 --> 00:07:02,240 you know a lovely piece our editorial

214 00:06:59,840 --> 00:07:06,080 team put together called

215 00:07:02,240 --> 00:07:06,080 what did we learn this year

216 00:07:10,390 --> 00:07:14,310 [Music]

217 00:07:14,840 --> 00:07:56,830 catchy

218 00:07:16,110 --> 00:07:56,830 [Music]

219 00:08:00,000 --> 00:08:03,680 this is going to take a while isn't it

220 00:08:01,919 --> 00:08:08,800 how many segments do we do this year

221 00:08:03,680 --> 00:08:08,800 100 honey justin uh double time it

222 00:08:10,840 --> 00:08:13,840 please

223 00:08:24,840 --> 00:08:27,840 so

224 00:08:37,700 --> 00:08:40,919 [Music]

225 00:08:47,760 --> 00:08:51,920 how much longer at this rate five

226 00:08:50,000 --> 00:08:53,920 minutes

227 00:08:51,920 --> 00:08:54,959 let's uh let's go quadruple time and

228 00:08:53,920 --> 00:09:09,279 skip a few

229 00:08:54,959 --> 00:09:10,880 like the bartender ones

230 00:09:09,279 --> 00:09:12,560 i'm pretty certain there was still a

231 00:09:10,880 --> 00:09:15,279 bartender updated there

232 00:09:12,560 --> 00:09:16,880 sorry but with that we bring isc to a

233 00:09:15,279 --> 00:09:18,480 close for 2019.

234 00:09:16,880 --> 00:09:19,839 on behalf of the entire team here that

235 00:09:18,480 --> 00:09:20,880 works to bring you all these segments

236 00:09:19,839 --> 00:09:22,399 over the course of the year

237 00:09:20,880 --> 00:09:24,320 i just want to say thank you for

238 00:09:22,399 --> 00:09:25,920 inviting us into your lives each week

239 00:09:24,320 --> 00:09:27,360 it really is our privilege to share with

240 00:09:25,920 --> 00:09:28,320 you the work our developers pursue

241 00:09:27,360 --> 00:09:30,480 throughout the year

242 00:09:28,320 --> 00:09:32,480 and we'll be back on january 23rd to do

243 00:09:30,480 --> 00:09:34,160 it all over again in 2020

244 00:09:32,480 --> 00:09:36,080 for inside star citizen i'm jared

245 00:09:34,160 --> 00:09:37,410 huckaby happy holidays and

246 00:09:36,080 --> 00:09:42,059 we'll see you next year

247 00:09:37,410 --> 00:09:42,059 [Music]

248 00:09:45,200 --> 00:09:48,720 thanks for watching for the latest and

249 00:09:46,640 --> 00:09:50,480 greatest in star citizen squadron 42

250 00:09:48,720 --> 00:09:52,320 you can subscribe to our channel or you

251 00:09:50,480 --> 00:09:55,839 can check out some of the other shows

252 00:09:52,320 --> 00:09:55,839 and you can also head to our website at

253 00:09:56,600 --> 00:10:04,640 www.robertsspaceindustries.com

254 00:09:58,000 --> 00:10:06,720 thank you very much for watching

255 00:10:04,640 --> 00:10:06,720 you

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