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Cathcart is widely recognized as a ‘pirate system,’ and its reputation in the UEE expends little treasure trying to downplay. At heart, Cathcart is a galactic junkyard with no natural planets and no particular redeeming qualities. It’s been humanity’s prime dumping ground for radioactive debris, failed starship hulls and out-of-date space technology for generations. The only enforced rule: leave the route between jump-points clear at all time.

The inhabitants of Cathcart have constructed makeshift environments by lashing together wrecked ships, orbital platforms and anything else that can be re-pressurized. It’s an interesting environment that has spawned a truly unique subculture… but the huge population of pirates, smugglers, mercenaries and outright killers means that anthropologists won’t be documenting it any time soon.

Cathcart’s largest “world” is called Spider, a sprawling mass of abandoned UEE warships spiraling in ever-increasing mated tendrils around an ancient colony ship’s massive hull. Visitors are encouraged to keep their suits on during their stay, as the shoddy construction of the inhabited areas often gives out. Still, it’s a great place to pick up a bargain if you aren’t picky about what century your ship upgrades came from.[1][2]

Cathcart system contains no planets, only a loose collection of asteroids near the system's theoretical green band, so it became the galaxy'S junkyard. Old space hulks were decommissioned and deconstructed here for centuries. The Navy began constructing a habitable platform to act as a military transit hub, but ended up abandoning the project. Even though the system has well-traveled lanes, the sprawling debris fields off the well-beaten paths have become a haven for criminal elements.

–ARK Starmap


The system was officially discoverd in 2438 by Adelaide Loris, though her status as a wanted fugitive at the time has led to speculation that she might have discovered the system at an earlier time and used it as a hideout until she decided to get her reward for handing the jumppoint coordinates to the UEE. Ironically, she named the system after Marshall Cathcart of the UEE Military who had been in pursuit of her for quite some time. Ultimately though, the Marshall got the better off her when he shot her in the year 2464 after Loris had returned to her life as a criminal.

In the years following its discovery, explorers swarmed the system in search for more jumppoints. When one of them, Vernon Tar, shot another ship in fear of them scanning down his area of the system, it turned out to be a Banu ship, which makes Cathcart the system where first contact between mankind and the Banu took place.

The pirates on the trashworld Spider have instituted a new landing protocol to try and flush out cops, outsiders, and us. Guildmember Shara Sam reported that when attempting to land, you should not offer up your ship-tag until the landing park has asked four times. Any deviation from that system will cause the park to tag and deny your ship for three days.

–Tracker, Official Bounty Hunter Guild News[3]



Travel information

Travel Warning: Travelers to Spider can access different docking ports with different passwords. Note that these expire quickly and that using an incorrect password can flag you as hostile!

Space stations


A man-made structure built from a half-finished habitable platform and countless ship hulls. As a center of pirate activity, various gangs use it as their base of operations and frequently fight for control of certain sectors. Spider is also home to an extensive black market and every form of illegal activity imaginable.




See also

Patch history


  1. "Unlock: Cathcart System". Retrieved July 16, 2021.
  2. "Kickstarter: Unlocked: Cathcart System". Retrieved July 27, 2021.
  3. "News Update: Bounty Hunter Guild News". Retrieved July 16, 2021.